[vc_empty_space][vc_empty_space]
Hybrid animation model of multi-object in fractal form based on metamorphic interpolation and partitioned-random iteration algorithms
Darmanto T.a, Suwardi I.S.b, Munir R.b
a Sekolah Tinggi Manajemen Informatika and Komputer, AMIK-Bandung, Indonesia
b School of Electrical Engineering and Informatics, Bandung Institute of Technology, Indonesia
[vc_row][vc_column][vc_row_inner][vc_column_inner][vc_separator css=”.vc_custom_1624529070653{padding-top: 30px !important;padding-bottom: 30px !important;}”][/vc_column_inner][/vc_row_inner][vc_row_inner layout=”boxed”][vc_column_inner width=”3/4″ css=”.vc_custom_1624695412187{border-right-width: 1px !important;border-right-color: #dddddd !important;border-right-style: solid !important;border-radius: 1px !important;}”][vc_empty_space][megatron_heading title=”Abstract” size=”size-sm” text_align=”text-left”][vc_column_text]Traditionally simple object is drawn to the screen by drawing functions in pixels, so the slight different form of object should be redrawn by different function. On the other hand, naturally fractal object is drawn by a single algorithm through drawing pixels at the position according to the code of fractal such as IFS code, and interactively to change the form of or to animate the fractal object is accomplished simply by changing the code of fractal at any time. So in this case, animation model of objects in fractal form has an advantage over animation model of objects in traditional form. IFS code is one way of the inverse problem representation of object in fractal form. The IFS fractal objects can be reconstructed by random iteration algorithm and the multi-object of fractal can be reconstructed by partitioned-random iteration algorithm from the IFS code sets. To have the metamorphic animation, the interpolation between the IFS code of source and target objects can be done by a metamorphic animation algorithm. The hybrid animation model is the combination model of a metamorphic animation on one type of object and the multi-object animation independently with or without synchronized mode based on the metamorphic interpolation of IFS code coefficients for the metamorphic animation and the partitioned-random iteration algorithm for the multiobject animation.[/vc_column_text][vc_empty_space][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][vc_empty_space][megatron_heading title=”Author keywords” size=”size-sm” text_align=”text-left”][vc_column_text][/vc_column_text][vc_empty_space][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][vc_empty_space][megatron_heading title=”Indexed keywords” size=”size-sm” text_align=”text-left”][vc_column_text]Hybrid animation model,IFS code,Metamorphic interpolation,Multi-object,Partitioned-random iteration algorithm,Synchronized mode[/vc_column_text][vc_empty_space][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][vc_empty_space][megatron_heading title=”Funding details” size=”size-sm” text_align=”text-left”][vc_column_text][/vc_column_text][vc_empty_space][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][vc_empty_space][megatron_heading title=”DOI” size=”size-sm” text_align=”text-left”][vc_column_text]https://doi.org/10.15676/ijeei.2013.5.3.4[/vc_column_text][/vc_column_inner][vc_column_inner width=”1/4″][vc_column_text]Widget Plumx[/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row][vc_column][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][/vc_column][/vc_row]