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A framework for 3D virtual game using MOODLE, SLOODLE and Open Simulator: Case Study: Training of house building data collecting by National Statistical Office (NSO), Government Agency, BPS – Statistics Indonesia
Achiruzaman M.a, Rosmansyah Y.a
a School of Electrical Engineering and Informatics, Institut Teknologi Bandung, Bandung, Indonesia
[vc_row][vc_column][vc_row_inner][vc_column_inner][vc_separator css=”.vc_custom_1624529070653{padding-top: 30px !important;padding-bottom: 30px !important;}”][/vc_column_inner][/vc_row_inner][vc_row_inner layout=”boxed”][vc_column_inner width=”3/4″ css=”.vc_custom_1624695412187{border-right-width: 1px !important;border-right-color: #dddddd !important;border-right-style: solid !important;border-radius: 1px !important;}”][vc_empty_space][megatron_heading title=”Abstract” size=”size-sm” text_align=”text-left”][vc_column_text]© 2016 IEEE.Before conduct data collecting, enumerators take a course and conduct simulation in the classroom. However, learning in the classroom often doesn’t make the enumerators understand perfectly. To solve this problem, we can use 3D virtual game based training as a solution. During the training, enumerators will use 3D virtual learning environment to get more experience, engagement, and expertise. For this purpose, we proposed a framework which integrates ADDIE, 3D VLE framework, and Activity Theory Model for Serious Game (ATMSG). The proposed framework will guide us to create game flowchart, sequence game diagram, and game blueprint in “Training of House Building Data Collecting in Population Census” as a case study.[/vc_column_text][vc_empty_space][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][vc_empty_space][megatron_heading title=”Author keywords” size=”size-sm” text_align=”text-left”][vc_column_text]Framework,Gamification,MOODLE,SLOODLE,Virtual fieldworks,Virtual learning environments[/vc_column_text][vc_empty_space][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][vc_empty_space][megatron_heading title=”Indexed keywords” size=”size-sm” text_align=”text-left”][vc_column_text]3D Virtual Learning Environment,Framework,Game Blueprint,Gamification,MOODLE,Open Simulator,Serious Game,SLOODLE,Virtual Fieldwork[/vc_column_text][vc_empty_space][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][vc_empty_space][megatron_heading title=”Funding details” size=”size-sm” text_align=”text-left”][vc_column_text][/vc_column_text][vc_empty_space][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][vc_empty_space][megatron_heading title=”DOI” size=”size-sm” text_align=”text-left”][vc_column_text]https://doi.org/10.1109/ICITSI.2016.7858231[/vc_column_text][/vc_column_inner][vc_column_inner width=”1/4″][vc_column_text]Widget Plumx[/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row][vc_column][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][/vc_column][/vc_row]