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Human and Technology Factors in the Readiness to Use Smart Mobile Devices in Learning Activities

Limantara N.a, Kosala R.a, Ranti B.a, Supangkat S.H.b

a Bina Nusantara University, Information Systems Department, Jakarta, 11480, Indonesia
b Institut Teknologi Bandung, Sekolah Teknik Elektro Dan Informatika, Bandung, Indonesia

[vc_row][vc_column][vc_row_inner][vc_column_inner][vc_separator css=”.vc_custom_1624529070653{padding-top: 30px !important;padding-bottom: 30px !important;}”][/vc_column_inner][/vc_row_inner][vc_row_inner layout=”boxed”][vc_column_inner width=”3/4″ css=”.vc_custom_1624695412187{border-right-width: 1px !important;border-right-color: #dddddd !important;border-right-style: solid !important;border-radius: 1px !important;}”][vc_empty_space][megatron_heading title=”Abstract” size=”size-sm” text_align=”text-left”][vc_column_text]© 2019 IEEE.The use of smart mobile devices in the learning process is one of the factors that can influence the success of the learning process. Lecturers are a key factor in the success of this implementation. How lecturers can be ready to accept the use of a smart mobile device in the middle of the learning process that is still considered a nuisance. The purpose of this study is to analyze what factors affect lecturers’ readiness to use smart mobile devices into learning activities and also provide an overview of how IT Governance implementation can help the implementation of smart mobile devices. The researcher took a sample of lecturers who actively taught at the Information Systems Department, BINUS University in the even semester 2018 period. Authors used PLS-SEM to analyze data. The results of this study show whether computer self-efficacy, subjective norms and relative benefits have a significant impact on the willingness of teachers to integrate smart mobile devices into the learning process.[/vc_column_text][vc_empty_space][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][vc_empty_space][megatron_heading title=”Author keywords” size=”size-sm” text_align=”text-left”][vc_column_text]Computer self-efficacy,IT governance,Key factors,Learning Activity,Learning process,Subjective norm,Technology factors,University[/vc_column_text][vc_empty_space][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][vc_empty_space][megatron_heading title=”Indexed keywords” size=”size-sm” text_align=”text-left”][vc_column_text]Learning activities,SEM-PLS,Smart Mobile Device,University[/vc_column_text][vc_empty_space][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][vc_empty_space][megatron_heading title=”Funding details” size=”size-sm” text_align=”text-left”][vc_column_text][/vc_column_text][vc_empty_space][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][vc_empty_space][megatron_heading title=”DOI” size=”size-sm” text_align=”text-left”][vc_column_text]https://doi.org/10.1109/ICISS48059.2019.8969827[/vc_column_text][/vc_column_inner][vc_column_inner width=”1/4″][vc_column_text]Widget Plumx[/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row][vc_column][vc_separator css=”.vc_custom_1624528584150{padding-top: 25px !important;padding-bottom: 25px !important;}”][/vc_column][/vc_row]